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DEADLINES of the Scientific Gaming
di Savina Gjoni - martedì, 6 febbraio 2018, 15:01

• Phase 1- Carry out a research project:
students, organized in teams, carry out a scientific research project until 6th April  2018, which is going to be evaluated and to contribute to the final score. 

• Phase 2 - Final online competition: teams compete simultaneously playing a video game online on 20th April  2018

Immagine Savina Gjoni
di Savina Gjoni - venerdì, 2 febbraio 2018, 13:30

The students that decide to have an experience as a researcher in Natural risks they are going to learn more about earthquake, volcano and tsunami and the way of measuring them. 

In particular, they are going to learn more about Natural risks through the knowledge of seismic waves, seismograph, earthquake location and size.

Immagine Savina Gjoni
di Savina Gjoni - venerdì, 3 novembre 2017, 00:09

Join a New ICT Topic, which is called Computing Environment and is referred to the students that are interested in becoming a young researcher and using advanced computing technology to resolve scientific challenges.

The  Computing Environment focuses on e-Infrastructures, a collaborative computing environment to address the needs of scientists. It designates the new generation of Information and Communication Technology (ICT)-­based in science.